/**
 * Conversation Handlers
 * Handles chat conversations with NPCs
 */
import type { PlayerSession } from '../game/PlayerSession.js';
export declare function handleConversation(payload: unknown, session: PlayerSession): Promise<void>;
export declare function handleRetrievePerson(payload: unknown, session: PlayerSession): Promise<void>;
export declare function handleMarkRead(payload: unknown, session: PlayerSession): Promise<void>;
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