import type { PlayerSession } from '../game/PlayerSession.js';
export declare function handleStart(_payload: unknown, session: PlayerSession): Promise<void>;
export declare function handleStop(_payload: unknown, session: PlayerSession): Promise<void>;
export declare function handleRestart(_payload: unknown, session: PlayerSession): Promise<void>;
export declare function handleSpeed(payload: unknown, session: PlayerSession): Promise<void>;
export declare function handleResetSpeed(_payload: unknown, session: PlayerSession): Promise<void>;
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